There is currently no sample slicing feature available on Play. A drum loop for example will play through the whole sample length when triggered by an active step
What do you want to achieve?
A sample slice mode, which allows a user to slice up a sample and assign slice’s to the Play’s steps
Are there any workarounds?
You can edit the start/end time of a sample, but this is a complete inefficient and laborious task to edit the start/end time of every step the loop is used on.
Any links to related discussions?
Any references to other products?
Polyend Tracker, MPC Live, Circuit Rhythm, NI Maschine, Sonicware SmplTrek
Great Idea. Would be even better if you can make slice-grids with a parameter to set the number of grid slices and bar length of the sample. Maybe the slices can be laid out like the newer melodic sequencer where each be spread across the grid keys where each vertical grid row is a slice and the whole grid can be scrolled up or down. Basically the UX could be done this way. Maybe also a folder could be made for the grid slice where the user can use the slices as a pack on the project. With this I think it would be good to be able to save that to reuse in other projects. Just riffing here…
Going to skip voting on this one, as its a no brainer, an absolute a must have …
Id rather have this over being the the first nation to land on the lunar south pole (If I was Indian) … apologies for the word analogy but I’m serious about the brilliance of instruments
Any news on sample slicing reaching Play 1.5? It’s the top voted feature request for Play and would have thought this would have surely been one of the features to have made it into Play by now.
Wondering if this is something we might see in the Play or perhaps the Play+ given it’s massively increased CPU.
I was actually writing a similar wish this evening and saw this one pop up so I killed it but stil wanted to share a thought
An interesting idea I had that totally fits the Play paradigm would be that the Play sees slices the same way that it sees files in folder. So all the currently functionality of the Play interacting with files in folders could be applied to slices in a file.
Yeah, I would like to think randomisation/chance/action functions would be available on sample slicing when it comes, it would also be cool to see chromatic playback of sample slices and be able to select a slice play it chromatically on the keyboard.
I wanted to add an idea to this. When I made my sliced up breaks, I was wondering if there could be a specific folder the Play listens out for like “Slice”, So we can create patterns that loads the slices in as a sequence? or create custom slice patterns like the drum fill.
Oooo! That would be freaking awesome. And then the typical options of either transient marker slicing or equal slicing would do it to it . I can only imagine what can be achieved with parameter locking and randomization on each of the slices. Hope we see this one on Play+ soon.
having just spent hours importing drum loops into ableton, manually editing slice points & exporting folders of individual drum hits for my play (note: it’s not fun) I would like to give this glorious wish a timely bump
It’s been a year now for the wish that is the most wanted feature on the Play, is it going to see the light anytime soon, there’s already been posts that midi performance is going to feature on the next firmware update, but what about the sample slicing that folks are asking for, surely this needs to join the next update?
Since this wish was accepted, is this then an acceptable wish again: Basic Time Stretching for the Play? It was declined because the Play(+) doesn’t have a sample editor…
Yeah I know. I just don’t get it. They say playability is part of this direction. What’s more playable than reusing sample loops, pitching them up and down while still being synced to the tempo? That’s instant jamming and playing, as the name suggests…
Trying to visualize how slicing would work on the Play, but I don’t get it (…yet). As it doesn’t have playable pads like some of the mentioned references (MPC, Maschine, Circuit), I don’t see how a ‘typical’ slicing mode (slice to pads) would work.
A basic sample editor I can see: cropping, normalizing, looping, fade-in and out.
Or is setting multiple starting / cue points per sample what you’re after? Like the Elektron Digitakt slice machine? That I can see, so the randomizer could pick / jump through a sample to those given points or predefined beat grids. Or you can ‘quick select’ saved starting / cue points while programming a step.
This all could be part of a basic sample editor: set cue point or marker (SP-404mk2 before slice-to-pads action).
A workaround option for the latter could be to copy / paste a tweaked step including a specific starting point. Still working with the same loaded sample, instead of multiple smaller ones inside your project.