Beat Slice mode allowing to play through to end of sample

We need a mode where slices play from their respective marker “through” to the end of the sample (or as far as it can whilst the note is on) instead of stopping when it reaches the next marker.

What is the problem?

Currently when a sample is sliced, each slice plays from that slice’s marker and stops when it hits the marker of the next slice.

What do you want to achieve?

A new Beat Slice mode where slices would play from their respective marker “through” to the end of the sample (or until an OFF command, etc). This would make programming drum breaks much more fluid, and is widely implemented on other samplers that have slice modes.

Are there any workarounds?

There is the P command, but it’s not precise enough. You can’t hit the start of a transient accurately in a breakbeat, particularly with longer samples. You also can’t jam out a rhythm or a phrase MPC-style on the pads with the P command.

Any links to related discussions?

The old Polyend Tracker Github posts - 254, 461, 1012 + more

Any references to other products?

Ableton Live has Thru mode on the Simpler device (see 2:08 in this demo https://www.youtube.com/watch?v=o-mGmyW6-HY).

Renoise also has this mode (the little 1> button at the top right of the slicing screen).

MPC’s can also do this.

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There is technically already a way to do this by using the Position Step FX.

Meaning, that this will start a sample at a given position and play through till the end unless you stop it by other means.

But i could see that a playback mode that uses markers to precisely pinpoint locations that you want to trigger could be helpful.

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Aware of P command but it’s not precise enough as you say, you can’t hit the start of a transient accurately in a breakbeat, particularly with longer samples.

You also can’t jam out a rhythm or sample MPC-style on the pads with the P command.

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I have added this workaround to the description and I have done some cosmetic changes to polish the wish. What do you think?

Can you add the links, please? This way nobody has to go to GitHub and search them manually.

In references to other products, since you mention MPC-style jamming, I guess we can add the MPC family? :slight_smile:

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Blockquote Can you add the links, please? This way nobody has to go to GitHub and search them manually.

I amalgamated the most useful bits of the various github tickets so don’t think its really necessary.

MPC - sure

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@here another one goes to voting! Thanks for your contributions

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Position is more of a guessing game compared to slice. This is a nice suggestion that could be easily implemented! This gets my vote.

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Been a little while and not much word on this, know it’s a small thing but would still would really like this as an option just because it can be really useful for doing certain sample play and honestly with slicing already in it would be easier to just use slices + this option, compared to having to use P instead of slices

Just to expand on this in Renoise since I feel it’s strongly relevant also being a tracker, an image of it in the UI:

image

and a video example of it can be seen here:

Renoise - Sample Slicing

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upvote.

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To vote this wish you need to click the button below the number of votes in the top left corner. Everyone gets 10 votes.

never used the voting tool… thanks

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Please add this! I will buy your box RIGHT NOW.

You can look to Renoise or even Ableton’s Simpler for how this could work.

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Agree! Did you use the vote button? You need to do that to upvote it. Thanks

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Interesting thread on DOA (Jungle/DnB forum) where loads of users are frustrated at the lack of the Play Thru feature in slice mode:

Would really help us making jungle, breakbeat and sample driven music to have this implemented one day :pray:

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I have voted for this and shure it would be so great if it was implemented BUT it is already very much possible to have slices play through a sample on the tracker. Just use 1-Shot mode.

→ Just load up(or copy) the break sample instrument in your sample loader as often as you need and set the start point on the different instruments where you need them. This method of playing with breaks usually works best with just 3 or 4 different sample start points. lets say kick, snare, hat, roll. That’s 4 times the little break that you use in jungle in your sample loader. no biggie. the amen chop is so short it does not take a lot of space on the sample loader. You can even crop away the bits you don’t need on those variations of the sample where it does not play from the beginning.

Be smart, don’t think about what you can’t but figure out the ways you can. There are people on youtube like Marty Robot, M27 Underground, Tune FRK and many more who bang out massive Jungle Tunes made on the Tracker on a regular basis. Go have a look, get inspired :slight_smile:

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Cheers for the vote!

Yep agree it’s still very useable and there are workarounds in the meantime

Plenty of jungle on my YouTube btw: https://youtube.com/@dan_apeks?si=wOBztKh-2u7IHZfh

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The best workaround is the one I posted on the DOA link above, there is an Amen Brother.pti to show it working.

Quote
"Here’s a real quick Amen chop instrument for the tracker, it isn’t actually done properly, it was just an amen off my HD, but each slice is fully rotated, again it isn’t done properly, its just to show the technique, if you were doing it properly for instance, you would create a pattern for the closed hi hat, which in this case is not actually on the beat, its a 16th out, but you will get the idea.

  1. Took an Amen that starts with a kick - Slice 1
  2. Rotated the sample so it starts with the snare - Slice 2
  3. Rotated the sample so it starts with the closed hat - Slice 3
  4. Rotated the sample so it starts with the open hat - Slice 4
  5. Rotated the sample so that it starts with the crash - Slice 5
  6. Loaded all the samples in to a single audio file, with a small gap between each one.
  7. Load in to the tracker, switch to beatslice, add slices at each of the rotated samples (Super easy if you left a gap)

Obviously the more advanced way to do this is to create individual patterns for each hit, like I say, I would create a pattern for the hi hat that put it on beat etc, then render that as a loop, and you don’t have to do an actual loop either, that is just a habit formed from years of Acid Pro many years ago, but if you are using the samples in something that auto syncs, it is a good habit to be in."

https://www.dogsonacid.com/attachments/amen-chops-slice-zip.312954/

I did this super quick just to show the technique :wink:

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Play Through - just SO convenient for more linear breaks

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Yep 100%

This should be on 50 votes soon and has been requested since 2020. Would be such a good improvement.

What is the likelihood of this being in a future update?

50th vote

:wink:

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