Play+ sample memory expansion

I can’t find any information regarding this, but I’m assuming the Play+ has the same hardware as the recently released Tracker+? Does the Play+ also have the memory expansion as the Tracker+ received, because the Play+ supports up to 6min mono samples which is the same as the OG Play and I’d have thought the sample pool capacity would have increased?

According to the Play+ manual:

The sample pool capacity will depend on the type
files stored but is typically 6 Mins with 16-Bit, 44.1kHz Mono WAV’s and 3
mins for Stereo. Lower sample rates will occupy less memory but will also
have lower sound quality. A project holds a maximum of 255 samples.

Yeah I’ve read that, it’s the same as the OG Play, but I’m just trying to find out if the Play+ has the same memory expansion as the Tracker+, which may lead to an increase in the sample memory in a future update? Especially now stereo samples are supported and the sample memory has not changed since the OG.

The reason I ask is that some of the Palettes soundpacks that are being released with stereo samples do not fit the sample pool of the Play+, e.g. Dark Matter. It has 113 one shot samples at 44.1 kHz, 24 bit, Stereo, it also comes with a folder of 16 bit mono samples which are able to be loaded, but when loading the 16 bit stereo samples it runs out of memory.

Yeah we can reduce the samples to 32khz, which I do for some samples, but for sample packs which are being sold and advertised for Polyend devices, I would expect them to fit the Play+ sample pool without further editing.

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I believe, it has the same amount of memory. 6 minutes mono vs 3 minutes stereo should mean something. I don’t have it, but it seems to me, basically it’s the same device with minor firmware changes. The synths’ part of it could be big, but considering how it’s implemented, I’d better went for the plus version if some of the wishes were implemented (many of which were highly upvoted):

  • Recording automation for the Performance Mode, because even PO-33 has it and it’s fun. I wonder, is it really that hard or heavy for the unit processing wise to record the button presses to the grid? The OG Play wish was closed because, yeah, it was said it’s hard to process, but the Play+ wish was closed, because:

or at least:

well…

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Could always do the pitch trick … sounds lovely on a TE KO2 … pitched a whole octive… crunchy and lofi😎

Id be curious to hear how the Play pitch trick sounds if you can give it a shoot… thx! :wink:

Id also suggest this as an auto feature in a sample editor :kissing_heart: just a little script… so you could hashtag (a batch) of samples that be automatically resampled at 1oct up (or user definable) setting and yet be loaded into memory pitched an octive down as orginal pitch so the user would not have to repitch the samples every time … :loud_sound:

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I’ve just acquired the play+ again and id like to bring this to attention again, I am still dealing with the same 30mb sample project limit as the original Play, yet using stereo samples which now take up more space? It looks like non of the firmware updates since I last had one have improved this.

Can Polyend please provide a definitive answer on whether the Play+ is likely to see an increase in the sample project size?

The original OG Digitakt used mono samples but more than double the memory at 64mb per project

Sorry but firmware updates won’t improve this as the sample size is a hardware limitation.

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Cheers for the answer Mitch, I cant help but be a tad disappointed, considering the Play+ is an upgrade with stereo samples but without the memory upgrade to go with it.

Oh well, i’ll just have to forget this one and get on with it.

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I was working on a project just now and couldn’t complete it fully as I wanted, because having only 255 samples and 20 folders in 2025 on a modern digital device, considering the fact that I can put a 1TB memory card in there. :sleepy_face:

I’m curious about what needs to be changed in hardware to enable it to handle 5000 files and 1000 folders. Seriously, where do these limitations come from? Is it really necessary to raise the price of the device by 10x to achieve this?

No doubt a poor decision, especially when introducing stereo samples to the Play+ without a memory upgrade, surely it couldn’t have been a cost decision as the OG Digitakt still has more project memory than the Play+ and that is an 8 year old device. There should have been more hardware improvements when they released the Play+, as it’s basically the same device as the OG but with synth engine and usb audio, it appears there was only a cpu change rather than ram change.
If they were to introduce sample streaming direct from the sd card which didn’t use the project ram, it would allow users to at least use longer samples on the audio tracks.

Here’s hoping we see the DWA synth on the Play+ and the Trackers for some sample manipulation, it would then be cool to be able to export these loops then use them on the audio tracks and rinse and repeat!

The Play+ is still the greatest groove box I’ve used, just wish it had improved sample memory

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I have absolutely no complaints about the concept itself, my criticism and frustration with Polyend stem solely from the fact that I genuinely use it and encounter limitations that seem unclear and restrictive. Play is the best and fastest drum machine there simply isn’t a quicker way to create a beat. By the way, another irritating thing is the lack of polyphony per track, which was quite a disappointing discovery for me. You can’t create a dynamic ride or crash because it cuts off whenever a new step begins :cry:

In short, we need the Pro version, I don’t care how much it costs. :see_no_evil_monkey: I need a Polyend on steroids, with all possible FX, extensive file and folder support, loop support, and full-fledged inputs and outputs.

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Well… hopefully not too much😂

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