MIDI Channel Reverts to Default after Fill

I find it really annoying that whenever I create a new MIDI track and select the desired MIDI channel, after I do a Fill, the channel will revert back to the default which is Jack Channel 1. I know this can be changed in the Fill Config, but that doesn’t really help much when you have multiple MIDI channel. I use my Play + to control 12 different MIDI channels (not all at once), and it’s annoying to have to constantly change the desired MIDI track back to the desired MIDI channel after every change I make using Fill. I love experimenting with new Fills and new melodies/chords, but this makes it a real chore.

This also happens when using Fill on a Synth track.

Can this please be changed in an update so that whatever MIDI track you are using saves the MIDI channel unless you change it yourself?

Hi @dontspamjason, thanks for sharing your thoughts. Users are always encouraged to create a wish for Polyend products here any time you have an idea for a new feature or an improvement on the current functionality.

With that said, I am of the assumption that what you would like to see is quite similar to the wish below which was unfortunately declined. If you feel it is a different idea, we’d be more than happy to work with you creating a draftwish to express your ideas for improvements :slight_smile:

How was this declined! I was about to post it as a bug. Seems like fill is unusable on synth/ midi channels because as soon as you hit fill it changes what you are trying to fill. That seems nuts to me…

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Completely agree.

Quoting myself from the other thread :slight_smile:

Hi Dan. I do not believe this is a solution to what we want to achieve. There is one Synth channel and one Bass channel in the Fill Config. The Synth channel Fill only works with Chords. The Bass channel Fill only works with Bass.

What about Euclidean? What about Random? What about Random+? Each time you change the Fill in a channel of these three Fills, you have to reset the Jack Channel/USB Channel/Synth. This is the problem. This is the really annoying part that we are talking about.

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Dan! Thanks for the response! I saw that in the menu, and while browsing posts. Admittedly, I just didn’t get it and immediately moved along every time I looked at it. As with most things for me, there is a moment of “click”, then things make sense. Now it makes sense, and I’m going to mention this on my other post as well incase it helps anyone understand that it’s an architecture thing.

You have 3 synth slots and 16 midi channels.

You, the operator, know what synth your bass is (be it a midi controlled external, or an internal synth engine), and you know what your lead is; just as the Play knows the structure of sample folders (provided they are labeled correctly).

when filling on a sample channel it pulls from the respective folders as you would expect.

you set in the fill settings what synth slot or midi channel your bass is, or (what threw me off was the) synth, which accounts for cords. and if you use perc then you set that slot for all of the kick, hat, etc. then you set the respective note for perc for the kick, etc.

so, for a set it and forget it example and my new workflow test is;

synth slot 1 = PERC
synth slot 2 = WTFM (lead)
synth slot 3 = ACD (bass)

Fill Settings:
Kick Channel = Synth 1
Kick Note = C4
Snare Channel = Synth 1
Snare Note = D4
HiHat Channe =l Synth 1
HiHat Note = E4
Synth Channel = Synth 2
Bass Channel = Synth 3

And just as a reference for PERC:
Kick Note C4
Tom C0-B3, >=C5
Snare D4
Hat E4-G4
Cymbal A4
Percussion B4

Anyone technical that sees this; any idea if the “templates” can be set up to utilize the additional PERC notes for a fill? I genuinely don’t know anything about the “templates”, how to access them, or how to utilize them. I’ll look after I post this and report back if I find anything.

@tazillionmillion wrote an excellent post but I wanted to respond directly. In your scenario a setup could look like this in the Fill Config;

Kick Channel - Synth 1
Snare Channel - Synth 2
Synth (Chord) Channel - Synth 1
Bass Channel - Synth 2

So when you want to do Chords and Bass, it will stick to the Channels you’ve assigned. If you want to do Random and Euclidean, use the Kick or Snare channel.

Does that solve the issue?

It doesn’t solve the issue. You are still limited to Kick, Snare, and HiHat Fills. Any Fills you do with Random, Euclidean, or Random+ still revert back to Synth 1(VAP) when doing a new Fill.

That is not the behaviour I’m experiencing or I’m misunderstanding you.

If I “pick” Synth 3 as a device and “place” it on a track, I can do Euclidean Fills, Random+ Fills. Does not revert back to Synth 1, and always stays as Synth 3.

May I ask what firmware you are currently running?

Firmware 1.0.1. I will take a video of it and post.

https://imgur.com/a/Kk7YctE

Thanks for taking the time. I think I’ve rounded down the issue, and I am pretty sure it’s not intended behaviour.

The 2 main caveats are

  1. It’s related to having a Synth selected and then selecting a non-synth channel.
  2. It’s related to the outcome of 1 defaulting back to the original synth channel. That is to say If you have Synth 3 in those slots, choosing a MIDI channel reverts back to Synth 3.

I don’t believe this is intended behaviour and I’ll take the time over the next few days to document a well rounded bug with a video to acompany it.

Again, appreciate you took the time and effort to document this :slight_smile:

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Thanks Dan!