Looping on parts of a pattern

Nice, this would essentially be a looping as well i suppose but in a different guise.

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ā€œHope to lineā€ could work really well. I would hope there is a way to ā€œlockā€ into that line so one doesn’t need to ā€œhope to lineā€ after each play.

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If you hop upwards it will create a loop. Hop downwards and you’d need another hop to go back up otherwise it’d loop from start again.

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I also needed this feature for a better workflow before I discovered that it was possible to do shift+play to start playback from wherever we want… :dizzy_face:

So now I would especially like this feature for the possibilities it could offer in terms of polymetry :wink:

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Ah yea its a nice feature but i still find navigating to the spot takes the time as well.
Fix a start point and fix and end point and loop would be ideal or as @paul-8189 says a hop to mark would do it.

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While working this afternoon, I was literally wishing I could do this because it gets a bit much having to listen to the whole pattern over and over when I’m just trying to focus on a smaller part.

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Maybe the could add a Loop to/from FX command

There is a wish for that, that is looking for more votes :wink:

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Ah I’ll have to up-vote that then. Thanks :grinning:

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100 votes :exploding_head:

Super useful feature.

Really miss this from years of using Buzz.

You’ve got my vote.

As a side note, it could translate to a cool performance mode effect. Kind of like an alternative version of the Step Repeat effect but with a predefined set of position offsets attached.

Something like…

1/2 - plays from start and loops at half the pattern length.
1/4 - plays from start and loops at a quarter of the pattern length.
1/8 - plays from start and loops at an eighth of the pattern length.
2/2 - plays from middle and loops at half the pattern length.
2/4 - plays from middle and loops at a quarter of the pattern length.
2/8 - plays from middle and loops at an eighth of the pattern length.
4/2 - plays from quarter way through and loops at half the pattern length.

… etc etc.

The lengths of the loops would change depending on the pattern length but there are enough slots in the performance effects to make it interesting.

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This would be a make a fun mode on play. Being able to hold a step down then press another step and have the pattern play then steps between those points as a loop.

Oxi one does that. A loop mode.

I would have given you a Vote, but I dont have more votes left. :frowning:

I know the feeling…

It would make editing patterns with say 128 steps a lot easier and faster. Just loop that particular 16 steps to get that fill at the end of the 128 step loop right then zoom back out. As it stands I have to copy that last 16 steps into a new pattern, edit it then copy it back to my 8 bar loop. Being able to set pattern first step would be a game changer for me!

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I guess they are aware that this is maybe the most requested wish and I’m pretty sure it will be implemented.

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The digitakt 2 has recently implemented this. With a simple shift press. Polyend could do the same thing. If the 8 buttons below the screen represent 16 steps, then, press and hold backspace(for example), and using the 8 buttons below the screen select which block of 16 you want to loop. Could work in multiple’s of selections, from 16 to 96. Kinda like how you arm tracks now, but instead of selecting tracks to arm, you’re selecting blocks of 16 steps to loop.

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