Chance Play Skip Logic Breaks after Applying Micro Move

Bug Description

Play+/Play Chance (Play Counter Skip Counter Logic) no longer executes after applying MicroMove +/-. Must be 0/24 for Chance operation to perform. I have tried applying the values in several with same effect. For example- Repeat also hampers Skip but in correct order, it works. For Chance, I did not find a way, so I am writing. U guys got a workaround?

This very much impacts use of Play+ with LIVE instruments and any Funky Feel projects. Only remedy is to build out many more patterns (and time dealing with each) versus applying this nice existing feature Chance. Please take a look- it is CORE functionality- thank you.

Steps to Reproduce

1 Build a pattern with a synth (etc)
2 Apply Chance to Track (eg, play 3 Skip 1)
3 Run to verify counters function
4 Select Track and apply MicroMove +/- (eg 8/24 or -8/24)
5 Run and notice track plays continuous (no skip)

Occurrence / Frequency

Always

Found in Firmware

  • Version: 1.1.0
  • Build: 1708

Attachments

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A post was merged into an existing topic: Micromove prevents Play X | Skip X

Hey @donald.finch, it’s been a while :waving_hand:

This bug seems to affect all Play devices. Previous report here:

I’ll update the previous report, add the play-plus as a device as well and will close this as a duplicate. The bug is already logged by Polyend.

I have moved your last comment, to the old report. I hope that’s ok. :heart:

Sure. It seems a very narrow scoped bug (apply Move instance to MicroMove so Chance Counter works) - seems a pretty ‘simple’ fix versus others…any chance to fast-track this 2.5 yrs old bug to benefit ALL Play users? thank you.

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