Tracker Plus 1.2.0, Tracker Mini 2.2.0, and Tracker 1.9.2 Beta

Thanks for your report. It seems to be related to something i reported a few months back :

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Love that I’m still getting updates on my OG Tracker. Thank you

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Hi, I found a bug in the fill function: [beta bug] Fill is duplicating sharp notes

Didn’t find how to choose the beta bug category… Please let us know if you can reproduce.

Edit: not a bug!

This is awesome thank you.

Thanks a lot! Awesome to get updates on the OG tracker! :folded_hands: Respect.

shift + play doesn’t seem to be looping a selected area. Anyone else managed it ?

Works perfectly for me - select track sections.

I might be highlighting all tracks - try that and test it out again

Then - Shift play.

it’s cool just doing random fx fills on one short track section where there is something playing that I like. I’m liking random retrig plus chance over a like 7-8 steps. Then render short section - load render on another track and start again with different track fxs, like 3/4/5 steps with random bmp, super slow bmp or sample position.

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Works perfectly for me :slight_smile:

I’ll give it another pop!

Seems track one must be selected first and then go from there

Yes, exactly, make your selection and then hit shift + play

I have a question: do you think that it could be useful and doable to keep the selection visible while looping, for example with a lower opacity or something? Does it make sense? I mean, we can see/guess where it is looping but if the selection is on multiple tracks, keeping a clear indication of the selection might feel better.

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More a fun surprise than a bug: my unit let’s me low-quality import 240 seconds of audio at a time. It is quite handy with the anit-alias off, and really gets crispy. Previously, I would export said file and repeat the low-q import which would give me 480 seconds of muddy crust material. Low-Fi indeed, thanks!

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Great news thanks for sharing. I noticed larger import also.

As well as the tracker is kinda optimised and quicker overall with memory/ram.

One other bug for low fi sounds - sorry if this has already been mentioned elsewhere - is deleting the current sample looping and pattern is in play record mode.

There will be a short buffer sound playing, sometimes it a random sample memory shred other times just a degraded tThetu fragment loop can be tuned. Plus some track effects will affect the loop.

Before deleting the sample :

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I noted that also. While testing the beta I keep a recorder running in case a glitch is musically useful

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.

Before deleting the sample : turn on the filter.
That way when you turn it back on again and use the filter.

Use the loop to ping the delay, also use the bit reduction

i think think this would be useful.

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couple of things ive noticed:

  • When looping the selected part of a patter with shift+play , if you then go to instrument parameters it ends the loop cycle which is unfortunate as its here you may want to change tuning etc and make adjustments.
  • I have noticed the samples load time has increased. Samples that i have had in previous projects now take a lot longer to add to the sample pool.
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I had this happen to me as well! I was using the Anniversary theme, and i thought it might be that, but I switched it to the default and the notes still wouldn’t show up! I had to turn it on and off again, which fixed it. Seems to happen only in the Anniversary mode for me at least.

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Very cool that you continue to update the OG Tracker. Thank you Polyend

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