Sidechain track panning behaviour clarification

So, recently i tried to make use of Play left and right audio channels as separate outputs, pluged each to mono line in on my mix and hard panning it in play, kicks/percussion to left and rest to the right.

What i found out is that, audio played from the track, which is set as limiter sidechain input ignores panning setting, resulting it playing from both, left and right.
When i turn off sidechain all audio on that track is played in correct side.

Is that expected behaviour or bug?

We’ll have to look into this and let you know. Could be a bug.