Secondary / Enhanced Chance Step FX

An alternate Chance Step FX (additional to the existing) that would allow to set chance for the note to be played AND a chance for the second FX to be triggered.

What is the problem?

The current Chance FX (C---) affects the Note played AND the other Step FX on the current step.

What do you want to achieve?

I propose a second chance step fx, that can do two things:

  • Set chance percentage of the note to be played
  • Set chance percentage of the second Step FX to be triggered

How would you like to see this implemented

Here is a picture that hopefully explains how i think this could be implemented:

visual_helper

  • The first number afffects the note
  • The second number affects FX2 (or FX1, depending on where you place this chance fx).
  • Values are incremented by 10

For example:

00 - 100% Note Chance / 100% FX Chance
55 - 50% Note Chance / 50% FX Chance
99 - 90% Note Chance / 90% FX Chance

So as per the picture above, c75 would mean:

  • 70% chance that the note is played
  • 50% chance that the Roll FX is triggered

Are there any workarounds?

No

Any links to related discussions?

Any references to other products?

7 Likes

I’m curious, what do you all think, any improvements anyone can think of for this request?

Would be great!

2 Likes

I can’t think of any improvements to this, but I would absolutely love the function.

1 Like

Heya Mr @Sandroid , thanks for cool wish :sunglasses: It’s ready for voting!

1 Like