Hey good people at Polyend,
I have noticed this for a while, but it seems like the different synth engines (except maybe for PERC) are limited in sample rate. If I try to play high notes it seems like there’s a lot of audible aliasing happening. For something like the new DIRT synth this isn’t really a problem because of the types of sounds it makes, but I definitely notice it in the other synths when I try to create clean sounding patches or bell type sounds, or any patch that would normally have a lot of fizz (like a saw wave with the filter wide open)
A couple of questions:
- What is the actual sample rate that the synth engines render the sound at?
- Is it possible to have a high quality mode where you can exchange sound quality for maximum number of synth engines or simultaneous voices?
Thanks for your time