Please add an optional Gate Mode for each track so that:
Step ON = audio passes through that track
Step OFF = no audio passes through that track
In other words, inactive steps should behave as true silence for that track, not just “no new effect trigger.”
Ideally this would be different from Trails behavior:
Trails Off = current behavior
Gate Mode = inactive step fully mutes that track’s output
optional Gate + Trails mode = inactive step stops new input but allows existing tails to decay
The goal is to make rhythmic gating, stutter patterns, and polymetric silence patterns possible without sacrificing an extra track for a mute effect workaround.
If “Only Trails” behaves like closing the input to the effect
Then True Gating would be muting the output of the track