Audio pops while playing synths while switching presets

Bug Description

If one synth is playing and I’m browsing for presets on another, non playing synth, I can hear pops while scrolling through the presets.
The scrolling UI also becomes a bit jittery.
I believe it is also related to how much you are pushing the Synth in terms of voices.

Steps to Reproduce

Hold notes on one synth and browse presets on another.

Occurrence / Frequency

Sometimes

Found in Firmware

  • Version: 1.1.0 (but it also happened on previous ones)
  • Build: 1548

Attachments

Sorry for the delay, we’ve all been laying a bit low during the holidays :slight_smile:
I’ve been trying this out for the past 20 minutes. I agree that it seems to be related to the CPU usage. As it’s up to the user to manage the CPU on the Synth, I’m pretty sure that this is by design.

More of a byproduct of the design :slight_smile:
But this (like the adjusting mixer levels issue that’s been fixed :raised_hands:) is particularly annoying when playing live.

Well said! I’ll still create a ticket and see what comes back.

Thank you @Dann
Much appreciated.

Hi @ricardopeixoto , I’m afraid due to performance constraints audible pops will sometimes be heard if synths are playing while switching presets, or switching other settings like filter types for example. These actions are not designed to be “performed live” rather than during setup/sound design phase of your scene/project. These problems are more likely to occur when hitting CPU limits, which is indicated by CPU high warning message. Thank you for logging the report and your patience.

I understand it wasn’t an intended use case for the synth. Setting a scene beforehand is how I also imagined using it tbh.
But discovering that I can sustain a synth sound on one synth while loading a new preset on another synth for a different section proved quite useful and seamless to the performance.
I’ll try to manage or avoid this I guess.
Thanks.

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