I am not particularly recommending this, but it might be something people could consider trying.
I created an SD card with most (not all) scenes and patches removed.
The plan is to concentrate on building up a collection of sounds (and scenes), pretty much from scratch, and to make my own sounds not just variations of the existing ones. Clearing out the provided content makes it easier to focus on that, and better to navigate as I do it. (And I can go back to the other stuff simply and safely.)
I anticipate that I will end up sampling some of the sounds I create so I can transfer them to use on the Play+, but that may only be part of the benefits of an approach like this.
Actually, since I won’t use the majority of the sample packs on the Play+, and I am making my own packs instead, I might as well take a similar approach to that.
Don’t try this for now. I first attempt froze the Synth - I think I may know how to fix that, but it’s more involved than I thought and it will take a bit of time to get around to try that out.
The problem (I think) is ensuring that you don’t end up “asking” the Synth to play a patch that has been removed. At that point it freezes. But I need to work it out better. Folder structure mostly just makes it bit more time consuming, I certainly would mess with it.
Well, I have done it. I now have a working SD card with the minimum content - a handful of basic patches and a couple of scenes (one would have been enough). Anything now I create on that card will be only my own work and I won’t have to keep scrolling through lists of content that I will never want to use.
Maybe that’s not the easy path of doing things but it’s better for what I want.
It will also force me to find out and learn a whole lot more about what can be done.
Love this! I used this exact method when I first got my Hydrasynth. I knew how amazing the presets were, and that it’s a deep synth. So for the first month I only created my own patches and really helped me to learn the depth of the thing.
I should have been more careful to not suggest that I think the built in patches are bad - that’s not the case, it’s just that they are mostly sounds that I wouldn’t use - that’s true of pretty much true of anything I could have, and has, bought in the past thirty years or so. And that’s OK. I have adopted the same sort of strategy with other things - and the learning aspect of doing it this way is important for me part of the pleasure and fun of having them.
I was a little wary of the Polyend’s way of using synth models but doing this helps see the range of things they can really do.
(I guess I could have also cut down the samples used by the models but I felt that was not needed.)