# Longer patterns (256 or 512)

**URL:** <https://backstage.polyend.com/t/longer-patterns-256-or-512/4878>\
**Category:** Archive\
**Tags:** tracker, pattern-editor, declined\
**Created:** [September 7, 2023, 6:06am UTC](https://backstage.polyend.com/t/longer-patterns-256-or-512/4878 "2023-09-07T06:06:30Z")\
**Posts on this page:** 1\
**Showing post:** 8

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**Author:** ![Akiko](https://backstage.polyend.com/letter_avatar_proxy/v4/letter/a/ce73a5/32.png) [@Akiko](https://backstage.polyend.com/u/Akiko)\
**Post date:** [September 15, 2023, 6:43am UTC](https://backstage.polyend.com/t/longer-patterns-256-or-512/4878/8 "2023-09-15T06:43:31Z")

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yes, and this is exactly why a feature like this would come in handy:

> [@A:B conditions for each sequencer pass](https://backstage.polyend.com/t/a-b-conditions-for-each-sequencer-pass/909):
>
> A:B conditions for playing steps on the Tracker. What is the problem? Missing more control of chance effects. What do you want to achieve? We have chance fx and random fx, but it would be nice to have control over how many times a step plays after each sequencer pass or how many times an fx is triggered. For example, a snare plays 1 out of every two passes, or on the 3rd pass a roll is triggered. Are there any workarounds? Making multiple patterns. Any links to related discussions? Any ref…

…as some kind of compromise.

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