How do I create my own beat fills on the Play?

I composed a melody using the Polyend Play synthesizer. I saved the project and moved the pattern to a separate folder.

However, when I open a new project and use Fill, my pattern loads without sound. By default, it activates the instrument (sample) Jack Channel 1. To hear the notes that were added, I have to manually set an instrument on the pattern each time. But there is no such problem with the factory patterns. Try it yourself.

I want to create a collection of my melodies, but I can’t. Each time I select my own pattern, it resets the instrument to Jack Channel 1.

Why? Bug?

Have you tried to change settings under Settings → Fill Config → Synth channel?

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Thanks, this is the correct solution. Need to either change the fill config in the settings menu to Synth 1 or manual change the selected channel by turning the sample knob.

This solution doesn’t work. Try it yourself. (((

This solution doesn’t work. Try it yourself. “manual change the selected” bad decision. Imagine, I have 20 ready-made melodies and I want to choose one. Should I manually turn the knob every time? Even though the factory patterns work as they should. What if I want to change the pattern in live mode? This is not how it should work, I’m sure. I found a bug.

I set all SYNTH 1. No result. When the sequencer is filled with a user pattern, it resets the channel settings and sets jack 1. Which makes it pointless to use your own patterns. Please prove me otherwise.

It absolutely works on my side.

It absolutely NOT works on my side. I’ve checked this 5 times already. Someone show me a video of how it works for you to confirm your words.

How can this work for you?

Indeed it doesn’t work on my side now either with custom fills. My apologies. Seem to remember it did work when I first tried it. But I can’t be 100% sure now. I deleted all my hand-made fiils with chord progressions because I realized I never use them. All I can say is that you should file a bug report using the corresponding template if you rely on this feature.

And I was already beginning to worry that I was doing something wrong. I believe that Polyend should care about the flexibility of their products, as user-generated content is very important for the company’s growth and for popularizing the instrument among musicians. At the moment, I can’t even create ready-made melody packs, which could be valuable for many. @Mitch Your word?

How do you set up MIDI channel in your custom fills? I’ve just tried to set it to USB Channel 4 for the chords tracks and USB Channel 5 for the bass track and it worked.

Do you mean that when creating new melodies, I should set them to USB Channel 4 or USB Channel 5? But how will I hear what I’m creating then?

I think this is just a mistake that the company should fix in the next update. There is no logic in using what you suggested.

Yes, and it’s documented in the manual in the CREATING A MELODY FILL PATTERN TEMPLATE section (have you read it?):

Copy Audio Tracks 1, 2, 3 and 4 Synths to MIDI Tracks 1-4
respectively. Set each of the four tracks to MIDI Channel 4. Select
audio tracks, press [Copy]. Select MIDI mode and its equivalent
tracks and Hold [Shift] + press [Paste].

Copy Audio Track 5 Bass to MIDI Track 5. Set to MIDI Channel 5

In order to hear melodies just use the on-board synths and change MIDI device to USB Channel 4/5 just before you export your melody to the Melody Fills folders.

So I’m not crazy, this thing clearly did work for me before.

The logic is that the fill feature relies on this MIDI Channel convention to operate properly.

Thank you :pray: I will try this way.