10-bar stereo fragment looper at 80 BPM. Recompose your loop into evolving ambient, IDM and experimental patterns with reverse playback, overlaps and stereo motion. 24 algorithms, filter control, intensity morphing and tempo-synced randomization.
File(s)
Description
10-Bar Fragment Looper
A 10-bar stereo fragment looper that transforms recorded material into constantly evolving rhythmic, spatial, and experimental structures. At 80 BPM, it records an exact 10-bar loop and can then break it down into fragments as short as 1/4 bar. Fragments can play forward or backward, overlap, move independently through the stereo field, and evolve through different rhythmic combinations. The 24 algorithms range from spacious ambient textures to complex IDM patterns, polymetric structures, random bar selections, and experimental audio recombinations. Every fragment uses short 25 ms fades for clean, click-free transitions. The original 10-bar memory always remains intact while the algorithms continuously reinterpret how it is played back.
Knobs
Knob 1 – Recomposition
Selects 24 different fragment-recomposition algorithms, from ambient and evolving structures to rhythmic, IDM, experimental, reverse, polymetric, and random-based patterns. Includes a Random mode that changes the algorithm every 5 bars.
Knob 2 – Filter
Bipolar filter control: Lowpass ← Neutral → Highpass, with automatic gain compensation.
Knob 3 – Fragment Intensity / Morph Random
Controls the intensity of the fragment processing. At the far right, it activates Morph Random, which independently randomizes the virtual Knob 2 filter value and Knob 3 intensity every 1½ bars, with a ¼-bar smooth morph.
Footswitch
Short Press
Starts recording with a 1-bar count-in and metronome. After 10 bars, recording automatically switches to playback. During playback, a short press activates Overdub with another 1-bar count-in. A further short press stops Overdub and immediately returns to playback.
Long Press
Clears the entire 10-bar memory with a smooth 1-bar / 3-second fade-out. The live input signal remains completely unaffected.
