Finger drumming performance looping

What is the problem?

Currently, when utilizing the “Pads” finger drum function, the user must physically trigger the pad for a sound to be heard. If, then, the user wanted to do other things, it would not be possible while continuing a beat or melody created with spontaneity.

What should this feature achieve?

In the same spirit, this feature would allow the user to temporarily loop the triggers given for a bar equal to 1/1 at whatever track length the user selects, as long as the specific pattern is playing. When the pattern changes, the loop buffer is released and readied for a new track, inspiring human-generative​:wink: music and broadening the playability of our favorite little groovebox.

Are there any workarounds?

None that I am aware of.

Any links to related discussions?

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Any references to other products?

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