# Endless Plates

**URL:** https://backstage.polyend.com/c/scene/endless-plates/45.md

[Latest](https://backstage.polyend.com/latest.md) · [Categories](https://backstage.polyend.com/categories.md) · [Tags](https://backstage.polyend.com/tags.md)

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## [About the Endless Plates category](https://backstage.polyend.com/t/about-the-endless-plates-category/24406)

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**Author:** [@Sandroid](https://backstage.polyend.com/u/Sandroid)\
**Replies:** 0\
**Last updated:** [March 25, 2026, 9:59pm UTC](https://backstage.polyend.com/t/about-the-endless-plates-category/24406 "2026-03-25T21:59:05Z")

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Anyone can submit Plates / Effects made for the Polyend Endless. Find out more how you can contribute here. Need help getting setup for development? We got you covered! Read more About the Scene category. …

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## [MF-101C - Moog Style Low Pass Filter](https://backstage.polyend.com/t/mf-101c-moog-style-low-pass-filter/25091)

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**Author:** [@gonenc.giray](https://backstage.polyend.com/u/gonenc.giray)\
**Replies:** 0\
**Last updated:** [October 26, 2026, 11:16pm UTC](https://backstage.polyend.com/t/mf-101c-moog-style-low-pass-filter/25091 "2026-10-26T23:16:46Z")

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A pedal inspired by the Moogerfooger MF101. A 4 pole 24db low pass ladder filter with resonance and drive. File(s) MF-101C.endl Description Basically a Moog filter - and as someone who owns an actual Moog, I think …

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## [Moo-Tron Phaser II - 6 Stage Resonant Phaser](https://backstage.polyend.com/t/moo-tron-phaser-ii-6-stage-resonant-phaser/25090)

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**Author:** [@gonenc.giray](https://backstage.polyend.com/u/gonenc.giray)\
**Replies:** 0\
**Last updated:** [October 26, 2026, 10:57pm UTC](https://backstage.polyend.com/t/moo-tron-phaser-ii-6-stage-resonant-phaser/25090 "2026-10-26T22:57:01Z")

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A phaser pedal inspired by the Mu-Tron Phasor II. Rate / Depth / Resonance controls as the original. There’s a fun “Moo” mode which triggers an envelope rather than the LFO. File(s) Moo-Tron-Phaser-II.endl Descript…

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## [FlipTone VTX - "The Orange" Tube Tremolo](https://backstage.polyend.com/t/fliptone-vtx-the-orange-tube-tremolo/25089)

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**Author:** [@gonenc.giray](https://backstage.polyend.com/u/gonenc.giray)\
**Replies:** 0\
**Last updated:** [October 26, 2026, 10:43pm UTC](https://backstage.polyend.com/t/fliptone-vtx-the-orange-tube-tremolo/25089 "2026-10-26T22:43:53Z")

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A tube tremolo inspired by the legendary Guyatone Flip VT-X. It has the characteristics true to the original: smooth volume ramp and tube crackle. File(s) FlipTone-VTX.endl Description Hey y’all. I tried one of th…

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## [Loop Machine](https://backstage.polyend.com/t/loop-machine/24820)

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**Author:** [@bertrand.homborg](https://backstage.polyend.com/u/bertrand.homborg)\
**Replies:** 2\
**Last updated:** [October 19, 2026, 4:22pm UTC](https://backstage.polyend.com/t/loop-machine/24820 "2026-10-19T16:22:33Z")

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Three fixed-length mono loopers are hard-synced to 80 BPM (3/4/5 bars) with a 1-bar count-in and a metronome active during count-in/recording.Each looper has its own dedicated knob. The knob selects presets that affec…

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## [Haunt Micro Looper](https://backstage.polyend.com/t/haunt-micro-looper/25068)

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**Author:** [@bertrand.homborg](https://backstage.polyend.com/u/bertrand.homborg)\
**Replies:** 0\
**Last updated:** [October 19, 2026, 4:20pm UTC](https://backstage.polyend.com/t/haunt-micro-looper/25068 "2026-10-19T16:20:55Z")

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HAUNT captures a handful of notes and transforms them through four evolving looper modes and the spaces between. Add vintage patina, faded Polaroid textures and worn melodic imperfections, then let Ambience carry each…

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## [WEST COAST SYNTH](https://backstage.polyend.com/t/west-coast-synth/25034)

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**Author:** [@bertrand.homborg](https://backstage.polyend.com/u/bertrand.homborg)\
**Replies:** 0\
**Last updated:** [October 5, 2026, 1:25pm UTC](https://backstage.polyend.com/t/west-coast-synth/25034 "2026-10-05T13:25:45Z")

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A monophonic West Coast complex synth with wavefolding, fast LPG shaping, melody capture, WORN texture, vintage stereo delay, 8-bit frequency shifting, slow chorus, and soft pre-FX saturation for raw, unstable, musica…

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## [Live Tape Machine](https://backstage.polyend.com/t/live-tape-machine/25032)

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**Author:** [@bertrand.homborg](https://backstage.polyend.com/u/bertrand.homborg)\
**Replies:** 0\
**Last updated:** [October 5, 2026, 11:02am UTC](https://backstage.polyend.com/t/live-tape-machine/25032 "2026-10-05T11:02:02Z")

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Live Tape Machine turns any input into a living, unstable tape machine with 20 presets, ±3-semitone pitch, low-mid saturation, dropouts, motor drift, tape-stop behavior and three independent 20-second automation track…

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## [Bert´s CR26](https://backstage.polyend.com/t/bert-s-cr26/25026)

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**Author:** [@bertrand.homborg](https://backstage.polyend.com/u/bertrand.homborg)\
**Replies:** 0\
**Last updated:** [October 3, 2026, 4:39pm UTC](https://backstage.polyend.com/t/bert-s-cr26/25026 "2026-10-03T16:39:40Z")

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Bert’s CR 26 blends a vintage poly synth, arranger, input-played solo voice, early-digital hall and three drum kits inspired by forgotten late-70s/early-80s rhythm machines—Godwin-style electronics, CR-78 grooves and …

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## [WAVE Wavetable synth](https://backstage.polyend.com/t/wave-wavetable-synth/24998)

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**Author:** [@bertrand.homborg](https://backstage.polyend.com/u/bertrand.homborg)\
**Replies:** 1\
**Last updated:** [September 20, 2026, 12:21am UTC](https://backstage.polyend.com/t/wave-wavetable-synth/24998 "2026-09-20T00:21:44Z")

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(programmed in C++) Wave is a rough 12-bit wavetable synth for evolving melancholic melodies, with tempo-synced morphing, worn digital character, filtering and reverb. Long Press records your own melodies and turns th…

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## [TEXTURE SPACE](https://backstage.polyend.com/t/texture-space/24997)

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**Author:** [@bertrand.homborg](https://backstage.polyend.com/u/bertrand.homborg)\
**Replies:** 0\
**Last updated:** [September 19, 2026, 4:31pm UTC](https://backstage.polyend.com/t/texture-space/24997 "2026-09-19T16:31:16Z")

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(programmed in C++) Texture Space is a five-engine spatial processor for evolving ambient depth: resonant orbits, spectral memory, stretched alien rooms, bubbling reverb events and velvet phrase spaces, with smooth mo…

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## [ORBITAL ](https://backstage.polyend.com/t/orbital/24996)

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**Author:** [@bertrand.homborg](https://backstage.polyend.com/u/bertrand.homborg)\
**Replies:** 0\
**Last updated:** [September 19, 2026, 4:27pm UTC](https://backstage.polyend.com/t/orbital/24996 "2026-09-19T16:27:35Z")

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(programmed in C++) Orbital is a six-engine ambient reverb for vast evolving spaces, from vintage halls and shimmer clouds to spectral memories, metallic resonant orbits, worn tube echoes and aliasing choir textures, …

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## [Filter laboratory](https://backstage.polyend.com/t/filter-laboratory/24910)

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**Author:** [@bertrand.homborg](https://backstage.polyend.com/u/bertrand.homborg)\
**Replies:** 0\
**Last updated:** [August 25, 2026, 12:59pm UTC](https://backstage.polyend.com/t/filter-laboratory/24910 "2026-08-25T12:59:47Z")

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Filter Lab is a stereo experimental filter system with two banks of classic and unconventional filters, dynamic envelope control, spectral processing, saturation, stereo movement and a persistent performance looper. F…

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## [Sample sprayer ](https://backstage.polyend.com/t/sample-sprayer/24871)

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**Author:** [@bertrand.homborg](https://backstage.polyend.com/u/bertrand.homborg)\
**Replies:** 6\
**Last updated:** [August 19, 2026, 5:25pm UTC](https://backstage.polyend.com/t/sample-sprayer/24871 "2026-08-19T17:25:56Z")

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36 voices become a living sonic spray: fragmented, reversed and scattered across the stereo field, driven by 64-step sequencing, chance operations and deep ambient reverb. A constantly evolving instrument between rhyt…

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## [Fragment Matrix Looper](https://backstage.polyend.com/t/fragment-matrix-looper/24886)

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**Author:** [@bertrand.homborg](https://backstage.polyend.com/u/bertrand.homborg)\
**Replies:** 2\
**Last updated:** [August 17, 2026, 3:24pm UTC](https://backstage.polyend.com/t/fragment-matrix-looper/24886 "2026-08-17T15:24:39Z")

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10-bar stereo fragment looper at 80 BPM. Recompose your loop into evolving ambient, IDM and experimental patterns with reverse playback, overlaps and stereo motion. 24 algorithms, filter control, intensity morphing an…

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## [Cosmic Drift (12 seconds stereo buffer)](https://backstage.polyend.com/t/cosmic-drift-12-seconds-stereo-buffer/24885)

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**Author:** [@bertrand.homborg](https://backstage.polyend.com/u/bertrand.homborg)\
**Replies:** 0\
**Last updated:** [August 16, 2026, 2:35pm UTC](https://backstage.polyend.com/t/cosmic-drift-12-seconds-stereo-buffer/24885 "2026-08-16T14:35:55Z")

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Cosmic Drift Delay with a 12-second stereo buffer. Same functionality as the 30-second version, but the smaller buffer makes it easier to handle. File(s) Cosmic Drift 12 seconds buffer.endl

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## [Cosmic Drift](https://backstage.polyend.com/t/cosmic-drift/24882)

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**Author:** [@bertrand.homborg](https://backstage.polyend.com/u/bertrand.homborg)\
**Replies:** 0\
**Last updated:** [August 15, 2026, 4:35pm UTC](https://backstage.polyend.com/t/cosmic-drift/24882 "2026-08-15T16:35:56Z")

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Cosmic Drift is an experimental stereo memory processor with 30 seconds of memory and four drifting memory voices. HOLD freezes the memory state while algorithms, movement, and degradation remain fully playable and li…

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## [THE CAPTURE](https://backstage.polyend.com/t/the-capture/24856)

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**Author:** [@bertrand.homborg](https://backstage.polyend.com/u/bertrand.homborg)\
**Replies:** 0\
**Last updated:** [August 8, 2026, 9:40am UTC](https://backstage.polyend.com/t/the-capture/24856 "2026-08-08T09:40:38Z")

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A living 12-voice sample organism: recordings constantly recombine into evolving rhythms, stereo sprays and independently decaying memories. Tape wear, glitches and shifting patterns turn every captured sound into som…

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## [Apocalypse Fuzz](https://backstage.polyend.com/t/apocalypse-fuzz/24840)

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**Author:** [@dario.bertagna](https://backstage.polyend.com/u/dario.bertagna)\
**Replies:** 0\
**Last updated:** [July 31, 2026, 10:13am UTC](https://backstage.polyend.com/t/apocalypse-fuzz/24840 "2026-07-31T10:13:34Z")

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Apocalypse5 Fuzz is ready: a mono, 5‑mode Apocalypse‑style fuzz with Drive → Mode → Sweep EQ → Volume, plus mode‑scaled Chaos sputter/gating. File(s) Apocalypse5-Fuzz.endl Description Signal flow is fixed as Input → D…

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## [OctaVibeFuzz](https://backstage.polyend.com/t/octavibefuzz/24838)

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**Author:** [@dario.bertagna](https://backstage.polyend.com/u/dario.bertagna)\
**Replies:** 0\
**Last updated:** [July 31, 2026, 8:02am UTC](https://backstage.polyend.com/t/octavibefuzz/24838 "2026-07-31T08:02:17Z")

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A univibe combined with a Fuzz and an upper octave File(s) OctaVibeFuzz-6.endl Description Mono OctaVibeFuzz combines a Fuzz Face–style two-stage fuzz with a dynamic sag/gated edge at high gain, an Octavia-style full-…

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## [Fuzzy mouse](https://backstage.polyend.com/t/fuzzy-mouse/24834)

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**Author:** [@dario.bertagna](https://backstage.polyend.com/u/dario.bertagna)\
**Replies:** 0\
**Last updated:** [July 29, 2026, 9:53pm UTC](https://backstage.polyend.com/t/fuzzy-mouse/24834 "2026-07-29T21:53:02Z")

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Rat style with octave and fuzz File(s) Bass-Octave-Fuzz.endl

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## [Dual World](https://backstage.polyend.com/t/dual-world/24832)

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**Author:** [@bertrand.homborg](https://backstage.polyend.com/u/bertrand.homborg)\
**Replies:** 0\
**Last updated:** [July 29, 2026, 5:48pm UTC](https://backstage.polyend.com/t/dual-world/24832 "2026-07-29T17:48:04Z")

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Dual Memory Reverb combines a sparkling granular plate on the left with a dense diffusion cloud on the right. The knobs shape time, texture and sustain, while the footswitch moves or freezes both reverb worlds. File(…

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## [Dual-Capture-System](https://backstage.polyend.com/t/dual-capture-system/24830)

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**Author:** [@bertrand.homborg](https://backstage.polyend.com/u/bertrand.homborg)\
**Replies:** 0\
**Last updated:** [July 28, 2026, 4:51pm UTC](https://backstage.polyend.com/t/dual-capture-system/24830 "2026-07-28T16:51:58Z")

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The Dual-Capture System is a tempo-synchronized dual stereo delay with a maximum delay time of up to three bars, depending on available memory.Short footswitch presses control a three-stage dual-capture system. File(…

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## [Sound Kaleidoscope](https://backstage.polyend.com/t/sound-kaleidoscope/24815)

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**Author:** [@bertrand.homborg](https://backstage.polyend.com/u/bertrand.homborg)\
**Replies:** 0\
**Last updated:** [July 25, 2026, 5:02pm UTC](https://backstage.polyend.com/t/sound-kaleidoscope/24815 "2026-07-25T17:02:51Z")

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Sound Kaleidoscope is a 12-voice intelligent sample performer that transforms recorded sounds into evolving, tempo-synchronized rhythmic patterns. File(s) Sound Kaleidoscope.endl Description Sound Kaleidoscope Soun…

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## [Delay Lines by Jonny Greenwood](https://backstage.polyend.com/t/delay-lines-by-jonny-greenwood/24733)

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**Author:** [@Piotr](https://backstage.polyend.com/u/Piotr)\
**Replies:** 1\
**Last updated:** [June 22, 2026, 6:18pm UTC](https://backstage.polyend.com/t/delay-lines-by-jonny-greenwood/24733 "2026-06-22T18:18:36Z")

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DualSwitch is a dual tempo-synced delay created by Jonny Greenwood and adapted for Endless me. It automatically alternates between two independent delay time ratios (A and B) on the same tapped tempo. Audio Example …

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## [Glitch Bloom Delay](https://backstage.polyend.com/t/glitch-bloom-delay/24703)

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**Author:** [@Elsewhere](https://backstage.polyend.com/u/Elsewhere)\
**Replies:** 2\
**Last updated:** [June 8, 2026, 9:56pm UTC](https://backstage.polyend.com/t/glitch-bloom-delay/24703 "2026-06-08T21:56:24Z")

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This is a really wild delay that does some pretty crazy things. Beware of extreme feedback with knob 1 turned way up. File(s) GlitchBloom.endl Description GlitchBloom is a tempo-synced stereo delay featuring probabili…

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## [76 Bass Compressor](https://backstage.polyend.com/t/76-bass-compressor/24665)

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**Author:** [@gertjan](https://backstage.polyend.com/u/gertjan)\
**Replies:** 0\
**Last updated:** [May 27, 2026, 1:06pm UTC](https://backstage.polyend.com/t/76-bass-compressor/24665 "2026-05-27T13:06:19Z")

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Bass compression like it should be. File(s) BassComp76.endl Description Perfect for every bass player! Attack, release and gain controls. The \*-switch toggles between a hard and a soft knee.

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## [Locust Grove Cemetery: The Ultimate Boutique Amp & Fuzz](https://backstage.polyend.com/t/locust-grove-cemetery-the-ultimate-boutique-amp-fuzz/24592)

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**Author:** [@rootentity](https://backstage.polyend.com/u/rootentity)\
**Replies:** 3\
**Last updated:** [May 8, 2026, 2:33am UTC](https://backstage.polyend.com/t/locust-grove-cemetery-the-ultimate-boutique-amp-fuzz/24592 "2026-05-08T02:33:56Z")

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locust\_grove\_cemetery\_v1.1.endl (17.5 KB) - Left Knob (Dirt): Preamp Drive & Compression - Middle Knob (Body): (Far Left = Huge/Bassy Resonance, Far Right = Tight/Trebly Articulation) - Right Knob (Catacomb): A hau…

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## [Mello Cello — acoustic body simulation (Cello, Violin, Viola, Bass)](https://backstage.polyend.com/t/mello-cello-acoustic-body-simulation-cello-violin-viola-bass/24519)

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**Author:** [@rootentity](https://backstage.polyend.com/u/rootentity)\
**Replies:** 3\
**Last updated:** [April 30, 2026, 1:10pm UTC](https://backstage.polyend.com/t/mello-cello-acoustic-body-simulation-cello-violin-viola-bass/24519 "2026-04-30T13:10:00Z")

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mello\_cello.endl (43.4 KB) I play electric cello and wanted an all-in-one pedal that could make it sound like a real acoustic — not just EQ’d, but with the actual body resonance that gives acoustic instruments their …

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## [6 String Drum Machine - Turn your guitar into a drum machine](https://backstage.polyend.com/t/6-string-drum-machine-turn-your-guitar-into-a-drum-machine/24493)

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**Author:** [@rootentity](https://backstage.polyend.com/u/rootentity)\
**Replies:** 4\
**Last updated:** [April 21, 2026, 2:51pm UTC](https://backstage.polyend.com/t/6-string-drum-machine-turn-your-guitar-into-a-drum-machine/24493 "2026-04-21T14:51:43Z")

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6 String Drum Machine.endl (17.7 KB) a guitar-to-drum-machine effect. Each of the 6 open strings triggers a different synthesized drum sound (808 kick, snare, hi-hats, clap, rim). Hits are recorded into a quantized l…

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